r.Vulkan.UseBufferBinning

r.Vulkan.UseBufferBinning

#Overview

name: r.Vulkan.UseBufferBinning

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/VulkanRHI/Private/VulkanMemory.cpp:176

Scope: file

Source code excerpt:

int32 GVulkanUseBufferBinning = 0;
static FAutoConsoleVariableRef CVarVulkanUseBufferBinning(
	TEXT("r.Vulkan.UseBufferBinning"),
	GVulkanUseBufferBinning,
	TEXT("Enable binning sub-allocations within buffers to help reduce fragmentation at the expense of higher high watermark [read-only]\n"),
	ECVF_ReadOnly
);

static int32 GVulkanLogEvictStatus = 0;