ReleaseName
ReleaseName
#Overview
name: ReleaseName
The value of this variable can be defined or overridden in .ini config files. 1
.ini config file referencing this setting variable.
It is referenced in 2
C++ source files. Also referenced in 1
C# build file meaning it may affect the build system logic.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Engine/Config/BaseGame.ini:284, section: [CookedEditorSettings]
- INI Section:
CookedEditorSettings
- Raw value: ``
- Is Array:
False
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/InstallBundleManager/Private/InstallBundleManagerInterface.cpp:74
Scope (from outer to inner):
file
function TValueOrError<FInstallBundleReleaseRequestInfo, EInstallBundleResult> IInstallBundleManager::RequestReleaseContent
Source code excerpt:
}
TValueOrError<FInstallBundleReleaseRequestInfo, EInstallBundleResult> IInstallBundleManager::RequestReleaseContent(FName ReleaseName, EInstallBundleReleaseRequestFlags Flags, TArrayView<const FName> KeepNames /*= TArrayView<const FName>()*/, ELogVerbosity::Type LogVerbosityOverride /*= ELogVerbosity::NoLogging*/)
{
return RequestReleaseContent(MakeArrayView(&ReleaseName, 1), Flags, KeepNames, LogVerbosityOverride);
}
EInstallBundleResult IInstallBundleManager::FlushCache(FInstallBundleManagerFlushCacheCompleteDelegate Callback, ELogVerbosity::Type LogVerbosityOverride /*= ELogVerbosity::NoLogging*/)
{
return FlushCache({}, MoveTemp(Callback), LogVerbosityOverride);
}
#Loc: <Workspace>/Engine/Source/Runtime/InstallBundleManager/Public/InstallBundleManagerInterface.h:150
Scope (from outer to inner):
file
class class IInstallBundleManager : public TSharedFromThis<IInstallBundleManager>
Source code excerpt:
virtual void CancelAllGetInstallStateRequests(FDelegateHandle Handle) = 0;
INSTALLBUNDLEMANAGER_API TValueOrError<FInstallBundleReleaseRequestInfo, EInstallBundleResult> RequestReleaseContent(FName ReleaseName, EInstallBundleReleaseRequestFlags Flags, TArrayView<const FName> KeepNames = TArrayView<const FName>(), ELogVerbosity::Type LogVerbosityOverride = ELogVerbosity::NoLogging);
virtual TValueOrError<FInstallBundleReleaseRequestInfo, EInstallBundleResult> RequestReleaseContent(TArrayView<const FName> ReleaseNames, EInstallBundleReleaseRequestFlags Flags, TArrayView<const FName> KeepNames = TArrayView<const FName>(), ELogVerbosity::Type LogVerbosityOverride = ELogVerbosity::NoLogging) = 0;
INSTALLBUNDLEMANAGER_API EInstallBundleResult FlushCache(FInstallBundleManagerFlushCacheCompleteDelegate Callback, ELogVerbosity::Type LogVerbosityOverride = ELogVerbosity::NoLogging);
virtual EInstallBundleResult FlushCache(FInstallBundleSourceOrCache SourceOrCache, FInstallBundleManagerFlushCacheCompleteDelegate Callback, ELogVerbosity::Type LogVerbosityOverride = ELogVerbosity::NoLogging) = 0;
virtual TArray<FInstallBundleCacheStats> GetCacheStats(EInstallBundleCacheDumpToLog DumpToLog = EInstallBundleCacheDumpToLog::None, ELogVerbosity::Type LogVerbosityOverride = ELogVerbosity::NoLogging) = 0;
#References in C# build files
This variable is referenced in the following C# build files:
Location: <Workspace>/Engine/Source/Programs/AutomationTool/CookedEditor/CookedEditor.Automation.cs:745
{
DLCName = ConfigHelper.GetString("DLCPluginName");
ReleaseVersion = ConfigHelper.GetString("ReleaseName");
// if not set, default to gamename
if (string.IsNullOrEmpty(ReleaseVersion))
{
ReleaseVersion = ProjectFile.GetFileNameWithoutAnyExtensions();
}