RPCBlockWhitelist

RPCBlockWhitelist

#Overview

name: RPCBlockWhitelist

The value of this variable can be defined or overridden in .ini config files. 4 .ini config files referencing this setting variable.

It is referenced in 1 C++ source file.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Engine/Config/BaseEngine.ini:1703, section: [GameNetDriver RPCDoSDetection]

Location: <Workspace>/Engine/Config/BaseEngine.ini:1704, section: [GameNetDriver RPCDoSDetection]

Location: <Workspace>/Engine/Config/BaseEngine.ini:1705, section: [GameNetDriver RPCDoSDetection]

Location: <Workspace>/Engine/Config/ConfigRedirects.ini:38, section: [/Script/Engine.RPCDoSDetectionConfig]

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Net/RPCDoSDetectionConfig.h:82

Scope (from outer to inner):

file
class        class URPCDoSDetectionConfig : public UObject

Source code excerpt:

	UE_DEPRECATED(5.1, "This property is no longer supported. Use RPCBlockAllowlist.")
	UPROPERTY(config)
	TArray<FName> RPCBlockWhitelist;

	/** List of RPC's which should never be blocked */
	UPROPERTY(config)
	TArray<FName> RPCBlockAllowlist;

	/** Custom thresholds for when specific RPC's should be included in analytics */