s.AllowLevelRequestsWhileAsyncLoadingInMatch
s.AllowLevelRequestsWhileAsyncLoadingInMatch
#Overview
name: s.AllowLevelRequestsWhileAsyncLoadingInMatch
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Enables level streaming requests while async loading (of anything) while the match is already in progress and no loading screen is up.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/CoreSettings.cpp:135
Scope: file
Source code excerpt:
static FAutoConsoleVariableRef CVarAllowLevelRequestsWhileAsyncLoadingInMatch(
TEXT("s.AllowLevelRequestsWhileAsyncLoadingInMatch"),
GLevelStreamingAllowLevelRequestsWhileAsyncLoadingInMatch,
TEXT("Enables level streaming requests while async loading (of anything) while the match is already in progress and no loading screen is up."),
ECVF_Default
);
static FAutoConsoleVariableRef CVarMaxLevelRequestsAtOnceWhileInMatch(