s.EventDrivenLoaderEnabled

s.EventDrivenLoaderEnabled

#Overview

name: s.EventDrivenLoaderEnabled

The value of this variable can be defined or overridden in .ini config files. 1 .ini config file referencing this setting variable.

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Engine/Config/BaseEngine.ini:1500, section: [/Script/Engine.StreamingSettings]

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/CoreUObject/Private/Serialization/AsyncLoading.cpp:589

Scope: file

Source code excerpt:

static int32 GEventDrivenLoaderEnabledInCookedBuilds = 0;
static FAutoConsoleVariableRef CVarEventDrivenLoaderEnabled(
	TEXT("s.EventDrivenLoaderEnabled"),
	GEventDrivenLoaderEnabledInCookedBuilds,
	TEXT("Placeholder console variable, currently not used in runtime."),
	ECVF_Default
);

int32 GMaxReadyRequestsToStallMB = 30;