s.ForceRouteActorInitializeNextFrame
s.ForceRouteActorInitializeNextFrame
#Overview
name: s.ForceRouteActorInitializeNextFrame
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Whether to force routing actor initialize phase in its own frame.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/CoreSettings.cpp:121
Scope: file
Source code excerpt:
static FAutoConsoleVariableRef CVarForceRouteActorInitializeNextFrame(
TEXT("s.ForceRouteActorInitializeNextFrame"),
GLevelStreamingForceRouteActorInitializeNextFrame,
TEXT("Whether to force routing actor initialize phase in its own frame."),
ECVF_Default
);
static FAutoConsoleVariableRef CVarContinuouslyIncrementalGCWhileLevelsPendingPurge(