s.LevelStreamingRouteActorInitializationGranularity

s.LevelStreamingRouteActorInitializationGranularity

#Overview

name: s.LevelStreamingRouteActorInitializationGranularity

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/CoreSettings.cpp:100

Scope: file

Source code excerpt:


static FAutoConsoleVariableRef CVarLevelStreamingRouteActorInitializationGranularity(
	TEXT("s.LevelStreamingRouteActorInitializationGranularity"),
	GLevelStreamingRouteActorInitializationGranularity,
	TEXT("Batching granularity used to initialize actors during level streaming. If this is zero, we process all actors and stages in one pass."),
	ECVF_Default
);

static FAutoConsoleVariableRef CVarForceGCAfterLevelStreamedOut(