s.LevelStreamingRouteActorInitializationGranularity
s.LevelStreamingRouteActorInitializationGranularity
#Overview
name: s.LevelStreamingRouteActorInitializationGranularity
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Batching granularity used to initialize actors during level streaming. If this is zero, we process all actors and stages in one pass.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/CoreSettings.cpp:100
Scope: file
Source code excerpt:
static FAutoConsoleVariableRef CVarLevelStreamingRouteActorInitializationGranularity(
TEXT("s.LevelStreamingRouteActorInitializationGranularity"),
GLevelStreamingRouteActorInitializationGranularity,
TEXT("Batching granularity used to initialize actors during level streaming. If this is zero, we process all actors and stages in one pass."),
ECVF_Default
);
static FAutoConsoleVariableRef CVarForceGCAfterLevelStreamedOut(