s.UnregisterComponentsTimeLimit
s.UnregisterComponentsTimeLimit
#Overview
name: s.UnregisterComponentsTimeLimit
The value of this variable can be defined or overridden in .ini config files. 1 .ini config file referencing this setting variable.
This variable is created as a Console Variable (cvar).
- type:
Var - help:
Maximum allowed time to spend for actor unregistration steps during level streaming (ms per frame). If this is zero then we don\'t timeslice
It is referenced in 1 C++ source file.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Engine/Config/BaseEngine.ini:1509, section: [/Script/Engine.StreamingSettings]
- INI Section:
/Script/Engine.StreamingSettings - Raw value:
1.0 - Is Array:
False
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/CoreSettings.cpp:72
Scope: file
Source code excerpt:
static FAutoConsoleVariableRef CVarLevelStreamingUnregisterComponentsTimeLimit(
TEXT("s.UnregisterComponentsTimeLimit"),
GLevelStreamingUnregisterComponentsTimeLimit,
TEXT("Maximum allowed time to spend for actor unregistration steps during level streaming (ms per frame). If this is zero then we don't timeslice"),
ECVF_Default
);
static FAutoConsoleVariableRef CVarLevelStreamingComponentsRegistrationGranularity(