s.ZenLoaderEnabled
s.ZenLoaderEnabled
#Overview
name: s.ZenLoaderEnabled
The value of this variable can be defined or overridden in .ini config files. 1
.ini config file referencing this setting variable.
It is referenced in 1
C++ source file.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Projects/Lyra/Config/DefaultEngine.ini:286, section: [/Script/Engine.EditorStreamingSettings]
- INI Section:
/Script/Engine.EditorStreamingSettings
- Raw value:
True
- Is Array:
False
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/CoreUObject/Private/Serialization/AsyncPackageLoader.cpp:195
Scope (from outer to inner):
file
function void InitAsyncThread
Source code excerpt:
bCommandLineDisabled = FParse::Param(FCommandLine::Get(), TEXT("NoZenLoader"));
check(GConfig);
GConfig->GetBool(TEXT("/Script/Engine.EditorStreamingSettings"), TEXT("s.ZenLoaderEnabled"), bSettingsEnabled, GEngineIni);
bHasUseIoStoreParamInEditor = UE_FORCE_USE_IOSTORE || FParse::Param(FCommandLine::Get(), TEXT("UseIoStore"));
#endif
FIoDispatcher& IoDispatcher = FIoDispatcher::Get();
bool bHasScriptObjectsChunk = IoDispatcher.DoesChunkExist(CreateIoChunkId(0, 0, EIoChunkType::ScriptObjects));
if (!bCommandLineDisabled && (bSettingsEnabled || bCommandLineEnabled))
{