SCALELEVEL
SCALELEVEL
#Overview
name: SCALELEVEL
This variable is created as a Console Variable (cvar).
- type: Exec
- help: Sorry: Exec commands have no help
It is referenced in 1 C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Editor/UnrealEd/Private/UnrealEdSrv.cpp:786
Scope (from outer to inner):
file
function     bool UUnrealEdEngine::Exec
Source code excerpt:
	}
	// #ttp 322815 - GDC, temp exec command for scaling the level
	else if ( FParse::Command(&Str,TEXT("SCALELEVEL")) )
	{
		// e.g. ScaleLevel Scale=1,2,3 Snap=4	// Non-uniform scaling
		// e.g. ScaleLevel Scale=2 Snap=4		// Uniform scaling
		// We can only scale radii if the level is given uniform scaling
		bool bScale = false;