SCALELEVEL

SCALELEVEL

#Overview

name: SCALELEVEL

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Editor/UnrealEd/Private/UnrealEdSrv.cpp:786

Scope (from outer to inner):

file
function     bool UUnrealEdEngine::Exec

Source code excerpt:

	}
	// #ttp 322815 - GDC, temp exec command for scaling the level
	else if ( FParse::Command(&Str,TEXT("SCALELEVEL")) )
	{
		// e.g. ScaleLevel Scale=1,2,3 Snap=4	// Non-uniform scaling
		// e.g. ScaleLevel Scale=2 Snap=4		// Uniform scaling

		// We can only scale radii if the level is given uniform scaling
		bool bScale = false;