SCALELEVEL
SCALELEVEL
#Overview
name: SCALELEVEL
This variable is created as a Console Variable (cvar).
- type:
Exec
- help:
Sorry: Exec commands have no help
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Editor/UnrealEd/Private/UnrealEdSrv.cpp:786
Scope (from outer to inner):
file
function bool UUnrealEdEngine::Exec
Source code excerpt:
}
// #ttp 322815 - GDC, temp exec command for scaling the level
else if ( FParse::Command(&Str,TEXT("SCALELEVEL")) )
{
// e.g. ScaleLevel Scale=1,2,3 Snap=4 // Non-uniform scaling
// e.g. ScaleLevel Scale=2 Snap=4 // Uniform scaling
// We can only scale radii if the level is given uniform scaling
bool bScale = false;