SceneOutliner.AutoRepresentingWorldNetModeForObjectMixer

SceneOutliner.AutoRepresentingWorldNetModeForObjectMixer

#Overview

name: SceneOutliner.AutoRepresentingWorldNetModeForObjectMixer

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/Editor/ObjectMixer/ObjectMixer/Source/ObjectMixer/Private/Views/List/Modes/ObjectMixerOutlinerMode.cpp:64

Scope: file

Source code excerpt:

static int32 GSceneOutlinerAutoRepresentingWorldNetModeForObjectMixer = NM_Client;
static FAutoConsoleVariableRef CVarAutoRepresentingWorldNetMode(
	TEXT("SceneOutliner.AutoRepresentingWorldNetModeForObjectMixer"),
	GSceneOutlinerAutoRepresentingWorldNetModeForObjectMixer,
	TEXT("The preferred NetMode of the world shown in the scene outliner when the 'Auto' option is chosen: 0=Standalone, 1=DedicatedServer, 2=ListenServer, 3=Client"));

#define LOCTEXT_NAMESPACE "ObjectMixerEditor"

using FActorFilter = TSceneOutlinerPredicateFilter<FActorTreeItem>;