SceneOutliner.ProcessingBudgetPerFrame

SceneOutliner.ProcessingBudgetPerFrame

#Overview

name: SceneOutliner.ProcessingBudgetPerFrame

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Editor/SceneOutliner/Private/SSceneOutliner.cpp:36

Scope: file

Source code excerpt:

static float GSceneOutlinerProcessingBudgetPerFrame = 5.0f;
static FAutoConsoleVariableRef CVarGuardBandMultiplier(
	TEXT("SceneOutliner.ProcessingBudgetPerFrame"),
	GSceneOutlinerProcessingBudgetPerFrame,
	TEXT("Maximum time in milliseconds to spend processing operations per frame"));


#define LOCTEXT_NAMESPACE "SSceneOutliner"