Sequencer.SmoothedMaxNetSyncSampleCount
Sequencer.SmoothedMaxNetSyncSampleCount
#Overview
name: Sequencer.SmoothedMaxNetSyncSampleCount
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
(Default: 50. The maximum number of samples to keep in memory.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/MovieScene/Private/MovieSceneSequencePlayer.cpp:56
Scope: file
Source code excerpt:
int32 GSequencerMaxSmoothedNetSyncSampleCount = 50;
static FAutoConsoleVariableRef CVarSequencerMaxSmoothedNetSyncSampleCount(
TEXT("Sequencer.SmoothedMaxNetSyncSampleCount"),
GSequencerMaxSmoothedNetSyncSampleCount,
TEXT("(Default: 50. The maximum number of samples to keep in memory.")
);
float GSequencerSmoothedNetSyncDeviationThreshold = 200;
static FAutoConsoleVariableRef CVarSequencerSmoothedNetSyncDeviationThreshold(