ShaderPlatform
ShaderPlatform
#Overview
name: ShaderPlatform
The value of this variable can be defined or overridden in .ini config files. 11
.ini config files referencing this setting variable.
It is referenced in 875
C++ source files.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Engine/Config/Android/DataDrivenPlatformInfo.ini:26, section: [PreviewPlatform AndroidES31]
- INI Section:
PreviewPlatform AndroidES31
- Raw value:
OPENGL_ES3_1_ANDROID
- Is Array:
False
Location: <Workspace>/Engine/Config/Android/DataDrivenPlatformInfo.ini:37, section: [PreviewPlatform AndroidVulkan]
- INI Section:
PreviewPlatform AndroidVulkan
- Raw value:
VULKAN_ES3_1_ANDROID
- Is Array:
False
Location: <Workspace>/Engine/Config/Android/DataDrivenPlatformInfo.ini:48, section: [PreviewPlatform AndroidVulkanSM5]
- INI Section:
PreviewPlatform AndroidVulkanSM5
- Raw value:
VULKAN_SM5_ANDROID
- Is Array:
False
Location: <Workspace>/Engine/Config/IOS/DataDrivenPlatformInfo.ini:30, section: [PreviewPlatform IOSMetal]
- INI Section:
PreviewPlatform IOSMetal
- Raw value:
METAL
- Is Array:
False
Location: <Workspace>/Engine/Config/IOS/DataDrivenPlatformInfo.ini:41, section: [PreviewPlatform IOSMetalSM5]
- INI Section:
PreviewPlatform IOSMetalSM5
- Raw value:
METAL_MRT
- Is Array:
False
Location: <Workspace>/Engine/Config/Mac/DataDrivenPlatformInfo.ini:141, section: [PreviewPlatform METAL_SM5]
- INI Section:
PreviewPlatform METAL_SM5
- Raw value:
METAL_SM5
- Is Array:
False
Location: <Workspace>/Engine/Config/Mac/DataDrivenPlatformInfo.ini:147, section: [PreviewPlatform METAL_SM6]
- INI Section:
PreviewPlatform METAL_SM6
- Raw value:
METAL_SM6
- Is Array:
False
Location: <Workspace>/Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:283, section: [PreviewPlatform VULKAN_SM5]
- INI Section:
PreviewPlatform VULKAN_SM5
- Raw value:
VULKAN_SM5
- Is Array:
False
Location: <Workspace>/Engine/Config/Windows/DataDrivenPlatformInfo.ini:81, section: [PreviewPlatform PCD3D_SM5]
- INI Section:
PreviewPlatform PCD3D_SM5
- Raw value:
PCD3D_SM5
- Is Array:
False
Location: <Workspace>/Engine/Config/Windows/DataDrivenPlatformInfo.ini:143, section: [PreviewPlatform PCD3D_SM6]
- INI Section:
PreviewPlatform PCD3D_SM6
- Raw value:
PCD3D_SM6
- Is Array:
False
Location: <Workspace>/Engine/Config/Windows/DataDrivenPlatformInfo.ini:168, section: [PreviewPlatform PCD3D_ES3_1]
- INI Section:
PreviewPlatform PCD3D_ES3_1
- Raw value:
PCD3D_ES3_1
- Is Array:
False
#References in C++ code
The name of this variable is too overloaded. There are many C++ source code (875
callsites) referencing the name of this variable. We have to skip these details.