SHOWLOG

SHOWLOG

#Overview

name: SHOWLOG

This variable is created as a Console Variable (cvar).

It is referenced in 2 C++ source files.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Programs/Enterprise/Datasmith/DatasmithMaxExporter/Private/DatasmithMaxDirectLinkMaxScript.cpp:709

Scope (from outer to inner):

file
namespace    DatasmithMaxDirectLink
class        class FDatasmithActions
function     FDatasmithActions

Source code excerpt:

			DATASMITH_ACTION(CONNECTIONS),
			DATASMITH_ACTION(EXPORT),
			DATASMITH_ACTION(SHOWLOG),
			DATASMITH_ACTION(EXPORT_SELECTED),
		};

		FDatasmithActionTable* Table = new FDatasmithActionTable(Name); // Table, registered with RegisterActionTable will be deallocated by Max

		Table->BuildActionTable(nullptr, sizeof(ActionsDescriptions) / sizeof(ActionsDescriptions[0]), ActionsDescriptions, HInstanceMax);

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp:5075

Scope: file

Source code excerpt:

		return HandleFreezeRenderingCommand( Cmd, Ar, InWorld );
	}
	else if( FParse::Command(&Cmd,TEXT("SHOWLOG")) )
	{
		return HandleShowLogCommand( Cmd, Ar );
	}
	else if( FParse::Command(&Cmd,TEXT("STARTFPSCHART")) )
	{
		return HandleStartFPSChartCommand( Cmd, Ar );