SkeletalMesh.UseExperimentalChunking
SkeletalMesh.UseExperimentalChunking
#Overview
name: SkeletalMesh.UseExperimentalChunking
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Whether skeletal mesh will use a experimental chunking algorithm when building LODModel.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Developer/MeshUtilities/Private/SkeletalMeshTools.cpp:10
Scope: file
Source code excerpt:
int32 GUseSkeletalMeshExperimentalChunking = 0;
static FAutoConsoleVariableRef CVarUseSkeletalMeshExperimentalChunking(
TEXT("SkeletalMesh.UseExperimentalChunking"),
GUseSkeletalMeshExperimentalChunking,
TEXT("Whether skeletal mesh will use a experimental chunking algorithm when building LODModel.")
);
namespace SkeletalMeshTools
{