SkinWeightProfileManager.AllowCPU
SkinWeightProfileManager.AllowCPU
#Overview
name: SkinWeightProfileManager.AllowCPU
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Whether or not to allow cpu buffer generation
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Animation/SkinWeightProfileManager.cpp:13
Scope: file
Source code excerpt:
static int32 GAllowCPU = 1;
static FAutoConsoleVariableRef CVarAllowCPU (
TEXT("SkinWeightProfileManager.AllowCPU"),
GAllowCPU,
TEXT("Whether or not to allow cpu buffer generation"),
ECVF_Cheat
);
FSkinWeightProfileManager::FSkinWeightProfileManager(UWorld* InWorld) : LastGamethreadProfileIndex(INDEX_NONE), WeakWorld(nullptr)