SkinWeightProfileManager.AllowCPU

SkinWeightProfileManager.AllowCPU

#Overview

name: SkinWeightProfileManager.AllowCPU

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Animation/SkinWeightProfileManager.cpp:13

Scope: file

Source code excerpt:

static int32 GAllowCPU = 1;
static FAutoConsoleVariableRef CVarAllowCPU (
	TEXT("SkinWeightProfileManager.AllowCPU"),
	GAllowCPU,
	TEXT("Whether or not to allow cpu buffer generation"),
	ECVF_Cheat
);

FSkinWeightProfileManager::FSkinWeightProfileManager(UWorld* InWorld) : LastGamethreadProfileIndex(INDEX_NONE), WeakWorld(nullptr)