Slate.ApplyDisabledEffectOnWidgets
Slate.ApplyDisabledEffectOnWidgets
#Overview
name: Slate.ApplyDisabledEffectOnWidgets
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
If true, disabled game-layer widgets will have alpha multiplied by 0.45.
It is referenced in 2
C++ source files.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/SlateCore/Private/Rendering/DrawElementTypes.cpp:33
Scope: file
Source code excerpt:
static FAutoConsoleVariableRef CVarApplyDisabledEffectOnWidgets(
TEXT("Slate.ApplyDisabledEffectOnWidgets"),
bApplyDisabledEffectOnWidgets,
TEXT("If true, disabled game-layer widgets will have alpha multiplied by 0.45."),
FConsoleVariableDelegate::CreateStatic(&HandleApplyDisabledEffectOnWidgetsToggled)
);
static bool IsResourceObjectValid(UObject*& InObject)
#Loc: <Workspace>/Engine/Source/Developer/SlateReflector/Private/Widgets/SSlateOptions.cpp:61
Scope (from outer to inner):
file
function void SSlateOptions::Construct
function static TSharedRef<SWidget> FillToolbar
Source code excerpt:
AddMenuEntry(MenuBuilder, Icon, LOCTEXT("EnableToolTips", "Enable Tooltips"), TEXT("Slate.EnableTooltips"));
AddMenuEntry(MenuBuilder, Icon, LOCTEXT("GlobalInvalidation", "Global Invalidation"), TEXT("Slate.EnableGlobalInvalidation"));
AddMenuEntry(MenuBuilder, Icon, LOCTEXT("DisabledEffect", "Transparent Disabled Effect"), TEXT("Slate.ApplyDisabledEffectOnWidgets"));
return MenuBuilder.MakeWidget();
}
};
struct DebugLocal : Local