Slate.EnsureAllVisibleWidgetsPaint

Slate.EnsureAllVisibleWidgetsPaint

#Overview

name: Slate.EnsureAllVisibleWidgetsPaint

This variable is created as a Console Variable (cvar).

It is referenced in 2 C++ source files.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/SlateCore/Private/Widgets/SWidget.cpp:129

Scope: file

Source code excerpt:


bool GSlateEnsureAllVisibleWidgetsPaint = false;
static FAutoConsoleVariableRef CVarSlateEnsureAllVisibleWidgetsPaint(TEXT("Slate.EnsureAllVisibleWidgetsPaint"), GSlateEnsureAllVisibleWidgetsPaint, TEXT("Ensures that if a child widget is visible before OnPaint, that it was painted this frame after OnPaint, if still marked as visible.  Only works if we're on the FastPaintPath."), ECVF_Default);

bool GSlateEnsureOutgoingLayerId = false;
static FAutoConsoleVariableRef CVarSlateEnsureOutgoingLayerId(TEXT("Slate.EnsureOutgoingLayerId"), GSlateEnsureOutgoingLayerId, TEXT("Ensures that child widget returns the correct layer id with OnPaint."), ECVF_Default);

#endif

#Loc: <Workspace>/Engine/Source/Developer/SlateReflector/Private/Widgets/SSlateOptions.cpp:110

Scope (from outer to inner):

file
function     void SSlateOptions::Construct
function     static TSharedRef<SWidget> FillToolbar

Source code excerpt:

				MenuBuilder.BeginSection("InvalidationRoot", LOCTEXT("Invalidation", "Invalidation"));
	#if WITH_SLATE_DEBUGGING
				AddMenuEntry(MenuBuilder, Icon, LOCTEXT("EnsureAllVisibleWidgetsPaint", "Verify Visible Widgets Paint"), TEXT("Slate.EnsureAllVisibleWidgetsPaint"));
	#endif // WITH_SLATE_DEBUGGING
	#if UE_SLATE_WITH_INVALIDATIONWIDGETLIST_DEBUGGING
				AddMenuEntry(MenuBuilder, Icon, LOCTEXT("VerifyWidgetList", "Verify Widget List"), TEXT("Slate.InvalidationRoot.VerifyWidgetList"));
				AddMenuEntry(MenuBuilder, Icon, LOCTEXT("VerifyWidgetIndex", "Verify Widget's index"), TEXT("Slate.InvalidationRoot.VerifyWidgetsIndex"));
				AddMenuEntry(MenuBuilder, Icon, LOCTEXT("VerifyWidgetPtr", "Verify Widget Pointer"), TEXT("Slate.InvalidationRoot.VerifyValidWidgets"));
				AddMenuEntry(MenuBuilder, Icon, LOCTEXT("VerifyHittestGrid", "Verify Hittest Grid"), TEXT("Slate.InvalidationRoot.VerifyHittestGrid"));