Slate.GameLayer.PlayerCanvasVisible

Slate.GameLayer.PlayerCanvasVisible

#Overview

name: Slate.GameLayer.PlayerCanvasVisible

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Slate/SGameLayerManager.cpp:71

Scope: file

Source code excerpt:

);
static FAutoConsoleVariableRef CVarShowPlayerCanvas(
	TEXT("Slate.GameLayer.PlayerCanvasVisible"),
	CanvasVisibility::PlayerCanvasVisibilityConsoleValue,
	TEXT("Show/Hide the player canvas."),
	ECVF_Cheat
);
static TAutoConsoleVariable<bool> CVarShowAllCanvases(
	TEXT("Slate.GameLayer.AllCanvasesVisible"),