Slate.MaxSVGAtlasPagesBeforeFlush
Slate.MaxSVGAtlasPagesBeforeFlush
#Overview
name: Slate.MaxSVGAtlasPagesBeforeFlush
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
The number of atlas textures created and used before we flush the cache if a texture atlas is full
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/SlateCore/Private/Rendering/SlateVectorGraphicsCache.cpp:10
Scope: file
Source code excerpt:
static FAtlasFlushParams SVGAtlasFlushParams;
FAutoConsoleVariableRef CVarMaxSVGAtlasPagesBeforeFlush(
TEXT("Slate.MaxSVGAtlasPagesBeforeFlush"),
SVGAtlasFlushParams.InitialMaxAtlasPagesBeforeFlushRequest,
TEXT("The number of atlas textures created and used before we flush the cache if a texture atlas is full"));
FAutoConsoleVariableRef CVarMaxSVGNonAtlasPagesBeforeFlush(
TEXT("Slate.MaxSVGNonAtlasTexturesBeforeFlush"),
SVGAtlasFlushParams.InitialMaxNonAtlasPagesBeforeFlushRequest,