Slate.MaxSVGAtlasPagesBeforeFlush

Slate.MaxSVGAtlasPagesBeforeFlush

#Overview

name: Slate.MaxSVGAtlasPagesBeforeFlush

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/SlateCore/Private/Rendering/SlateVectorGraphicsCache.cpp:10

Scope: file

Source code excerpt:

static FAtlasFlushParams SVGAtlasFlushParams;
FAutoConsoleVariableRef CVarMaxSVGAtlasPagesBeforeFlush(
	TEXT("Slate.MaxSVGAtlasPagesBeforeFlush"),
	SVGAtlasFlushParams.InitialMaxAtlasPagesBeforeFlushRequest,
	TEXT("The number of atlas textures created and used before we flush the cache if a texture atlas is full"));

FAutoConsoleVariableRef CVarMaxSVGNonAtlasPagesBeforeFlush(
	TEXT("Slate.MaxSVGNonAtlasTexturesBeforeFlush"),
	SVGAtlasFlushParams.InitialMaxNonAtlasPagesBeforeFlushRequest,