Slate.ShowClipping
Slate.ShowClipping
#Overview
name: Slate.ShowClipping
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Controls whether we should render a clipping zone outline. Yellow = Axis Scissor Rect Clipping (cheap). Red = Stencil Clipping (expensive).
It is referenced in 2
C++ source files.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/SlateCore/Private/Widgets/SWidget.cpp:123
Scope: file
Source code excerpt:
bool GShowClipping = false;
static FAutoConsoleVariableRef CVarSlateShowClipRects(TEXT("Slate.ShowClipping"), GShowClipping, TEXT("Controls whether we should render a clipping zone outline. Yellow = Axis Scissor Rect Clipping (cheap). Red = Stencil Clipping (expensive)."), ECVF_Default);
bool GDebugCulling = false;
static FAutoConsoleVariableRef CVarSlateDebugCulling(TEXT("Slate.DebugCulling"), GDebugCulling, TEXT("Controls whether we should ignore clip rects, and just use culling."), ECVF_Default);
bool GSlateEnsureAllVisibleWidgetsPaint = false;
static FAutoConsoleVariableRef CVarSlateEnsureAllVisibleWidgetsPaint(TEXT("Slate.EnsureAllVisibleWidgetsPaint"), GSlateEnsureAllVisibleWidgetsPaint, TEXT("Ensures that if a child widget is visible before OnPaint, that it was painted this frame after OnPaint, if still marked as visible. Only works if we're on the FastPaintPath."), ECVF_Default);
#Loc: <Workspace>/Engine/Source/Developer/SlateReflector/Private/Widgets/SSlateOptions.cpp:81
Scope (from outer to inner):
file
function void SSlateOptions::Construct
function static TSharedRef<SWidget> FillToolbar
Source code excerpt:
AddMenuEntry(MenuBuilder, Icon, LOCTEXT("UpdateDebugging", "Show Update"), TEXT("SlateDebugger.Update.Enable"));
AddMenuEntry(MenuBuilder, Icon, LOCTEXT("PaintDebugging", "Show Paint"), TEXT("SlateDebugger.Paint.Enable"));
AddMenuEntry(MenuBuilder, Icon, LOCTEXT("ShowClipping", "Show Clipping"), TEXT("Slate.ShowClipping"));
AddMenuEntry(MenuBuilder, Icon, LOCTEXT("DebugCulling", "Debug Culling"), TEXT("Slate.DebugCulling"));
AddMenuEntry(MenuBuilder, Icon, LOCTEXT("ShowHitTestGrid", "Show HitTestGrid"), TEXT("Slate.HitTestGridDebugging"));
AddMenuEntry(MenuBuilder, Icon, LOCTEXT("DesignerRetainedRendering", "Designer Retained Rendering"), TEXT("Slate.EnableDesignerRetainedRendering"));
#endif // WITH_SLATE_DEBUGGING
AddMenuEntry(MenuBuilder, Icon, LOCTEXT("ShowBatching", "Show Batching"), TEXT("Slate.ShowBatching"));
AddMenuEntry(MenuBuilder, Icon, LOCTEXT("ShowOverdraw", "Show Overdraw"), TEXT("Slate.ShowOverdraw"));