Slate.WorldWidgetIgnoreNotVisibleWidgets

Slate.WorldWidgetIgnoreNotVisibleWidgets

#Overview

name: Slate.WorldWidgetIgnoreNotVisibleWidgets

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/UMG/Private/Slate/SWorldWidgetScreenLayer.cpp:22

Scope: file

Source code excerpt:

static bool GSlateWorldWidgetIgnoreNotVisibleWidgets = false;
static FAutoConsoleVariableRef CVarSlateWorldWidgetIgnoreNotVisibleWidgets(
	TEXT("Slate.WorldWidgetIgnoreNotVisibleWidgets"),
	GSlateWorldWidgetIgnoreNotVisibleWidgets,
	TEXT("Whether to not update the position of world widgets if they are not visible - to prevent invalidating the whole layer unnecessarily")
	);

SWorldWidgetScreenLayer::FComponentEntry::FComponentEntry()
	: Slot(nullptr)