Slate.WorldWidgetZOrder

Slate.WorldWidgetZOrder

#Overview

name: Slate.WorldWidgetZOrder

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/UMG/Private/Slate/SWorldWidgetScreenLayer.cpp:12

Scope: file

Source code excerpt:

static int32 GSlateWorldWidgetZOrder = 1;
static FAutoConsoleVariableRef CVarSlateWorldWidgetZOrder(
	TEXT("Slate.WorldWidgetZOrder"),
	GSlateWorldWidgetZOrder,
	TEXT("Whether to re-order world widgets projected to screen by their view point distance\n")
	TEXT(" 0: Disable re-ordering\n")
	TEXT(" 1: Re-order by distance (default, less batching, less artifacts when widgets overlap)"),
	ECVF_Default
	);