Slate.WorldWidgetZOrder
Slate.WorldWidgetZOrder
#Overview
name: Slate.WorldWidgetZOrder
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Whether to re-order world widgets projected to screen by their view point distance\n 0: Disable re-ordering\n 1: Re-order by distance (default, less batching, less artifacts when widgets overlap)
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/UMG/Private/Slate/SWorldWidgetScreenLayer.cpp:12
Scope: file
Source code excerpt:
static int32 GSlateWorldWidgetZOrder = 1;
static FAutoConsoleVariableRef CVarSlateWorldWidgetZOrder(
TEXT("Slate.WorldWidgetZOrder"),
GSlateWorldWidgetZOrder,
TEXT("Whether to re-order world widgets projected to screen by their view point distance\n")
TEXT(" 0: Disable re-ordering\n")
TEXT(" 1: Re-order by distance (default, less batching, less artifacts when widgets overlap)"),
ECVF_Default
);