SlateDebugger.Update.OnlyGameWindow

SlateDebugger.Update.OnlyGameWindow

#Overview

name: SlateDebugger.Update.OnlyGameWindow

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/SlateCore/Private/Debugging/ConsoleSlateDebuggerUpdate.cpp:71

Scope (from outer to inner):

file
function     FConsoleSlateDebuggerUpdate::FConsoleSlateDebuggerUpdate

Source code excerpt:

		TEXT("Option to show only the widgets that are part of an invalidation root."))
	, OnlyGameWindow(
		TEXT("SlateDebugger.Update.OnlyGameWindow"),
		bDebugGameWindowOnly,
		TEXT("Option to only the debug the game window"))
{
	GConfig->GetBool(TEXT("SlateDebugger.Update"), TEXT("bDisplayWidgetsNameList"), bDisplayWidgetsNameList, *GEditorPerProjectIni);
	GConfig->GetBool(TEXT("SlateDebugger.Update"), TEXT("bUseWidgetPathAsName"), bUseWidgetPathAsName, *GEditorPerProjectIni);
	GConfig->GetBool(TEXT("SlateDebugger.Update"), TEXT("bDisplayUpdateFromPaint"), bDisplayUpdateFromPaint, *GEditorPerProjectIni);