SlateDebugger.Update.Start

SlateDebugger.Update.Start

#Overview

name: SlateDebugger.Update.Start

This variable is created as a Console Variable (cvar).

It is referenced in 2 C++ source files.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/SlateCore/Private/Debugging/ConsoleSlateDebuggerUpdate.cpp:38

Scope (from outer to inner):

file
function     FConsoleSlateDebuggerUpdate::FConsoleSlateDebuggerUpdate

Source code excerpt:

	, PIEWindowTag("PIEWindow")
	, StartCommand(
		TEXT("SlateDebugger.Update.Start"),
		TEXT("Start the update widget debug tool. It shows when widgets are updated."),
		FConsoleCommandDelegate::CreateRaw(this, &FConsoleSlateDebuggerUpdate::StartDebugging))
	, StopCommand(
		TEXT("SlateDebugger.Update.Stop"),
		TEXT("Stop the update widget debug tool."),
		FConsoleCommandDelegate::CreateRaw(this, &FConsoleSlateDebuggerUpdate::StopDebugging))

#Loc: <Workspace>/Engine/Source/Runtime/SlateCore/Private/Debugging/ConsoleSlateDebuggerUpdate.h:23

Scope: file

Source code excerpt:

 * Allows debugging the behavior of SWidget::Paint from the console.
 * Basics:
 *   Start - SlateDebugger.Update.Start
 *   Stop  - SlateDebugger.Update.Stop
 */
class FConsoleSlateDebuggerUpdate
{
public:
	FConsoleSlateDebuggerUpdate();
	virtual ~FConsoleSlateDebuggerUpdate();

	void StartDebugging();
	void StopDebugging();
	bool IsEnabled() const { return bEnabled; }