SmallestMemoryBucket_MinGB

SmallestMemoryBucket_MinGB

#Overview

name: SmallestMemoryBucket_MinGB

The value of this variable can be defined or overridden in .ini config files. 3 .ini config files referencing this setting variable.

It is referenced in 2 C++ source files.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Engine/Config/BaseEngine.ini:100, section: [PlatformMemoryBuckets]

Location: <Workspace>/Engine/Config/Android/AndroidEngine.ini:31, section: [PlatformMemoryBuckets]

Location: <Workspace>/Engine/Config/IOS/BaseIOSEngine.ini:87, section: [PlatformMemoryBuckets]

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Editor/DeviceProfileServices/Private/CheckAndroidDeviceProfileCommandlet.cpp:48

Scope (from outer to inner):

file
function     EPlatformMemorySizeBucket DetermineDeviceMemorySizeBucket

Source code excerpt:

			EngineConfigFile.GetInt(TEXT("PlatformMemoryBuckets"), TEXT("DefaultMemoryBucket_MinGB"), DefaultMemoryGB);
			EngineConfigFile.GetInt(TEXT("PlatformMemoryBuckets"), TEXT("SmallerMemoryBucket_MinGB"), SmallerMemoryGB);
			EngineConfigFile.GetInt(TEXT("PlatformMemoryBuckets"), TEXT("SmallestMemoryBucket_MinGB"), SmallestMemoryGB);
			EngineConfigFile.GetInt(TEXT("PlatformMemoryBuckets"), TEXT("TiniestMemoryBucket_MinGB"), TiniestMemoryGB);
		}
	}

	// if at least Smaller is specified, we can set the Bucket
	if (SmallerMemoryGB > 0)

#Loc: <Workspace>/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMemory.cpp:363

Scope (from outer to inner):

file
function     EPlatformMemorySizeBucket FGenericPlatformMemory::GetMemorySizeBucket

Source code excerpt:

		GConfig->GetInt(TEXT("PlatformMemoryBuckets"), TEXT("DefaultMemoryBucket_MinGB"), DefaultMemoryGB, GEngineIni);
		GConfig->GetInt(TEXT("PlatformMemoryBuckets"), TEXT("SmallerMemoryBucket_MinGB"), SmallerMemoryGB, GEngineIni);
		GConfig->GetInt(TEXT("PlatformMemoryBuckets"), TEXT("SmallestMemoryBucket_MinGB"), SmallestMemoryGB, GEngineIni);
        GConfig->GetInt(TEXT("PlatformMemoryBuckets"), TEXT("TiniestMemoryBucket_MinGB"), TiniestMemoryGB, GEngineIni);

		FPlatformMemoryStats Stats = FPlatformMemory::GetStats();

		// using the smaller of AddressLimit and TotalPhysical (some platforms may have AddressLimit be 
		// basically all virtual memory possible, some could use it to restrict to 32-bit process space)