SnippetsURL

SnippetsURL

#Overview

name: SnippetsURL

The value of this variable can be defined or overridden in .ini config files. 1 .ini config file referencing this setting variable.

It is referenced in 453 C++ source files.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Engine/Config/BaseEditor.ini:291, section: [UnrealEd.URLs]

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Editor/MainFrame/Private/Frame/MainFrameActions.cpp:701

Scope (from outer to inner):

file
function     void FMainFrameActionCallbacks::VisitCommunitySnippets

Source code excerpt:

{
	FString URL;
	if (FUnrealEdMisc::Get().GetURL(TEXT("SnippetsURL"), URL))
	{
		FPlatformProcess::LaunchURL(*URL, NULL, NULL);
	}
}

void FMainFrameActionCallbacks::AboutUnrealEd_Execute()

#Associated Variable and Callsites

This variable is associated with another variable named URL, which is a popular name and overloaded in many contexts. There are 452 callsites. We have to skip these details.