splines.blockall

splines.blockall

#Overview

name: splines.blockall

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Landscape/Private/LandscapeSplines.cpp:58

Scope: file

Source code excerpt:

int32 SplinesAlwaysUseBlockAll = 0;
static FAutoConsoleVariableRef CVarSplinesAlwaysUseBlockAll(
	TEXT("splines.blockall"),
	SplinesAlwaysUseBlockAll,
	TEXT("Force splines to always use the BlockAll collision profile instead of whatever is stored in the CollisionProfileName property")
);

int32 LandscapeSplineToSplineComponentMaxIterations = 200;
static FAutoConsoleVariableRef CVarLandscapeSplineToSplineComponentMaxIterations(