splines.blockall
splines.blockall
#Overview
name: splines.blockall
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Force splines to always use the BlockAll collision profile instead of whatever is stored in the CollisionProfileName property
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Landscape/Private/LandscapeSplines.cpp:58
Scope: file
Source code excerpt:
int32 SplinesAlwaysUseBlockAll = 0;
static FAutoConsoleVariableRef CVarSplinesAlwaysUseBlockAll(
TEXT("splines.blockall"),
SplinesAlwaysUseBlockAll,
TEXT("Force splines to always use the BlockAll collision profile instead of whatever is stored in the CollisionProfileName property")
);
int32 LandscapeSplineToSplineComponentMaxIterations = 200;
static FAutoConsoleVariableRef CVarLandscapeSplineToSplineComponentMaxIterations(