StopWorkTest
StopWorkTest
#Overview
name: StopWorkTest
This variable is created as a Console Variable (cvar).
- type:
Cmd
- help: ``
It is referenced in 2
C++ source files.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Editor/UnrealEd/Private/GlobalEditorNotification.cpp:166
Scope: file
Source code excerpt:
FAutoConsoleCommand StartWorkTestCommand(TEXT("StartWorkTest"), TEXT(""), FConsoleCommandDelegate::CreateStatic(&StartWorkTest));
FAutoConsoleCommand AddWorkTestCommand(TEXT("AddWork"), TEXT(""), FConsoleCommandDelegate::CreateStatic(&AddWork));
FAutoConsoleCommand StopWorkTestCommand(TEXT("StopWorkTest"), TEXT(""), FConsoleCommandDelegate::CreateStatic(&StopWorkTest));
#Loc: <Workspace>/Engine/Source/Editor/UnrealEd/Private/GlobalEditorNotification.cpp:136
Scope (from outer to inner):
file
function static void StopWorkTest
Source code excerpt:
}
static void StopWorkTest()
{
FTimerHandle Handle;
GEditor->GetTimerManager()->SetTimer(
Handle,
FTimerDelegate::CreateLambda
(