StoreVersionOffsetX8664

StoreVersionOffsetX8664

#Overview

name: StoreVersionOffsetX8664

The value of this variable can be defined or overridden in .ini config files. 1 .ini config file referencing this setting variable.

It is referenced in 1 C++ source file. Also referenced in 2 C# build files meaning it may affect the build system logic.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Engine/Config/BaseEngine.ini:3058, section: [/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Android/AndroidRuntimeSettings/Classes/AndroidRuntimeSettings.h:208

Scope (from outer to inner):

file
class        class UAndroidRuntimeSettings : public UObject

Source code excerpt:

	// Offset to add to store version for APKs generated for x86_64
	UPROPERTY(GlobalConfig, EditAnywhere, Category = "APK Packaging", meta = (DisplayName = "Store Version offset (x86_64)"))
	int32 StoreVersionOffsetX8664;

	// The visual application name displayed for end users
	UPROPERTY(GlobalConfig, EditAnywhere, Category = "APK Packaging", Meta = (DisplayName = "Application Display Name (app_name), project name if blank"))
	FString ApplicationDisplayName;

	// The visual version displayed for end users

#References in C# build files

This variable is referenced in the following C# build files:

Location: <Workspace>/Engine/Source/Programs/AutomationTool/Android/AndroidPlatform.Automation.cs:3711

			else if (ApkName.Contains("-x64-"))
			{
				Ini.GetInt32("/Script/AndroidRuntimeSettings.AndroidRuntimeSettings", "StoreVersionOffsetX8664", out StoreVersionOffset);
			}
			StoreVersion += StoreVersionOffset;
			ReturnValue = StoreVersion.ToString("0");
		}

		Logger.LogInformation("packageInfo.txt file exists: {fileExists}", fileExists);

Location: <Workspace>/Engine/Source/Programs/UnrealBuildTool/Platform/Android/UEDeployAndroid.cs:980


				Ini.GetInt32("/Script/AndroidRuntimeSettings.AndroidRuntimeSettings", "StoreVersionOffsetArm64", out CachedStoreVersionOffsetArm64);
				Ini.GetInt32("/Script/AndroidRuntimeSettings.AndroidRuntimeSettings", "StoreVersionOffsetX8664", out CachedStoreVersionOffsetX8664);
			}

			if (Architecture == UnrealArch.Arm64)
			{
				return CachedStoreVersion + CachedStoreVersionOffsetArm64;
			}