STREAMMAP
STREAMMAP
#Overview
name: STREAMMAP
This variable is created as a Console Variable (cvar).
- type:
Exec
- help:
Sorry: Exec commands have no help
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp:4887
Scope (from outer to inner):
file
function bool UEngine::Exec
Source code excerpt:
return HandleOpenCommand( Cmd, Ar, InWorld );
}
else if( FParse::Command( &Cmd, TEXT("STREAMMAP")) )
{
return HandleStreamMapCommand( Cmd, Ar, InWorld );
}
#if WITH_SERVER_CODE
else if (FParse::Command(&Cmd, TEXT("SERVERTRAVEL")) )
{