t.SlowFrameLoggingThreshold
t.SlowFrameLoggingThreshold
#Overview
name: t.SlowFrameLoggingThreshold
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
How slow must a frame be (in seconds) to be logged out (<= 0 to disable).
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/GameEngine.cpp:87
Scope: file
Source code excerpt:
static FAutoConsoleVariableRef CvarSlowFrameLoggingThreshold(
TEXT("t.SlowFrameLoggingThreshold"),
GSlowFrameLoggingThreshold,
TEXT("How slow must a frame be (in seconds) to be logged out (<= 0 to disable)."),
ECVF_Default
);
static int32 GDoAsyncEndOfFrameTasks = 0;