t.SlowFrameLoggingThreshold

t.SlowFrameLoggingThreshold

#Overview

name: t.SlowFrameLoggingThreshold

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/GameEngine.cpp:87

Scope: file

Source code excerpt:


static FAutoConsoleVariableRef CvarSlowFrameLoggingThreshold(
	TEXT("t.SlowFrameLoggingThreshold"),
	GSlowFrameLoggingThreshold,
	TEXT("How slow must a frame be (in seconds) to be logged out (<= 0 to disable)."),
	ECVF_Default
	);

static int32 GDoAsyncEndOfFrameTasks = 0;