TaskGraph.TaskPriorities.ParallelAnimCompletionTaskHighPriority
TaskGraph.TaskPriorities.ParallelAnimCompletionTaskHighPriority
#Overview
name: TaskGraph.TaskPriorities.ParallelAnimCompletionTaskHighPriority
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Allows parallel anim completion tasks to take priority on the GT so further work (if needed) can be kicked off earlier.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Components/SkeletalMeshComponent.cpp:94
Scope: file
Source code excerpt:
static bool GParallelAnimCompletionTaskHighPriority = true;
static FAutoConsoleVariableRef CVarParallelAnimCompletionTaskHighPriority(
TEXT("TaskGraph.TaskPriorities.ParallelAnimCompletionTaskHighPriority"),
GParallelAnimCompletionTaskHighPriority,
TEXT("Allows parallel anim completion tasks to take priority on the GT so further work (if needed) can be kicked off earlier."),
ECVF_Default
);
FAutoConsoleTaskPriority CPrio_ParallelAnimationEvaluationTask(