TextureGroups

TextureGroups

#Overview

name: TextureGroups

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Streaming/StreamingManagerTexture.cpp:2966

Scope: file

Source code excerpt:

		return HandleStreamingManagerMemoryCommand( Cmd, Ar, InWorld );
	}
	else if (FParse::Command(&Cmd,TEXT("TextureGroups"))
		|| FParse::Command(&Cmd, TEXT("LODGroups")))
	{
		return HandleLODGroupsCommand( Cmd, Ar );
	}
	else if (FParse::Command(&Cmd,TEXT("InvestigateTexture"))
		|| FParse::Command(&Cmd, TEXT("InvestigateRenderAsset")))