TimecodeProvider.reset
TimecodeProvider.reset
#Overview
name: TimecodeProvider.reset
This variable is created as a Console Variable (cvar).
- type:
Cmd
- help:
Resets the current timecode provider.
It is referenced in 2
C++ source files.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp:3060
Scope: file
Source code excerpt:
static FAutoConsoleCommand GResetTimecode(
TEXT("TimecodeProvider.reset"),
TEXT("Resets the current timecode provider."),
FConsoleCommandDelegate::CreateStatic(&ResetTimecode));
/**
* Loads all Engine object references from their corresponding config entries.
*/
#Loc: <Workspace>/Engine/Plugins/Animation/LiveLinkHub/Source/LiveLinkHubMessaging/Private/LiveLinkHubMessages.cpp:66
Scope (from outer to inner):
file
function void FLiveLinkHubTimecodeSettings::AssignTimecodeSettingsAsProviderToEngine
Source code excerpt:
{
// Force the timecode provider to reset back to the default setting.
GEngine->Exec( GEngine->GetCurrentPlayWorld(nullptr), TEXT( "TimecodeProvider.reset" ) );
}
}