TMH

TMH

#Overview

name: TMH

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Editor/SkeletalMeshEditor/Private/MeshHierarchyCmd.cpp:15

Scope (from outer to inner):

file
function     bool FMeshHierarchyCmd::Exec_Editor

Source code excerpt:

{
	bool bResult = false;
	if (FParse::Command(&Cmd, TEXT("TMH")))
	{
		Ar.Log(TEXT("Starting Mesh Test"));
		FARFilter Filter;
		Filter.ClassPaths.Add(USkeletalMesh::StaticClass()->GetClassPathName());

		TArray<FAssetData> SkeletalMeshes;