ToggleAsyncCompute
ToggleAsyncCompute
#Overview
name: ToggleAsyncCompute
This variable is created as a Console Variable (cvar).
- type:
Exec
- help:
Sorry: Exec commands have no help
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp:5030
Scope: file
Source code excerpt:
return HandleToggleRenderingThreadCommand( Cmd, Ar );
}
else if (FParse::Command(&Cmd, TEXT("ToggleAsyncCompute")))
{
return HandleToggleAsyncComputeCommand(Cmd, Ar);
}
else if( FParse::Command(&Cmd,TEXT("RecompileShaders")) )
{
return HandleRecompileShadersCommand( Cmd, Ar );