ToggleAsyncCompute

ToggleAsyncCompute

#Overview

name: ToggleAsyncCompute

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp:5030

Scope: file

Source code excerpt:

		return HandleToggleRenderingThreadCommand( Cmd, Ar );
	}	
	else if (FParse::Command(&Cmd, TEXT("ToggleAsyncCompute")))
	{
		return HandleToggleAsyncComputeCommand(Cmd, Ar);
	}
	else if( FParse::Command(&Cmd,TEXT("RecompileShaders")) )				    
	{
		return HandleRecompileShadersCommand( Cmd, Ar );