TOGGLEONSCREENDEBUGMESSAGESYSTEM

TOGGLEONSCREENDEBUGMESSAGESYSTEM

#Overview

name: TOGGLEONSCREENDEBUGMESSAGESYSTEM

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp:5200

Scope: file

Source code excerpt:

		return HandleToggleOnscreenDebugMessageDisplayCommand( Cmd, Ar );
	}
	else if (FParse::Command(&Cmd,TEXT("TOGGLEONSCREENDEBUGMESSAGESYSTEM")))
	{
		return HandleToggleOnscreenDebugMessageSystemCommand( Cmd, Ar );
	}
	else if (FParse::Command(&Cmd,TEXT("DISABLEALLSCREENMESSAGES")) || FParse::Command(&Cmd,TEXT("DISABLESCREENMESSAGES")))
	{
		return HandleDisableAllScreenMessagesCommand( Cmd, Ar );