TraceFilter.FlushState
TraceFilter.FlushState
#Overview
name: TraceFilter.FlushState
This variable is created as a Console Variable (cvar).
- type:
Cmd
- help:
Flushes the current trace filtering state to the output log.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/TraceFilter.cpp:171
Scope: file
Source code excerpt:
/** Console command allowing to debug the current state of GObjectFilterAnnotations, to see which objects are Traceable*/
FAutoConsoleCommand FlushFilterStateCommand(TEXT("TraceFilter.FlushState"), TEXT("Flushes the current trace filtering state to the output log."),
FConsoleCommandDelegate::CreateLambda([]()
{
TMap<const UWorld*, TArray<const AActor*>> WorldToActorMap;
TMap<const AActor*, TArray<const UActorComponent*>> ActorToComponentMap;
TSet<const UObject*> Objects;