TransBuffer.DumpObjectMap

TransBuffer.DumpObjectMap

#Overview

name: TransBuffer.DumpObjectMap

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Editor/UnrealEd/Private/EditorTransaction.cpp:1269

Scope (from outer to inner):

file
namespace    TransBuffer

Source code excerpt:

namespace TransBuffer
{
	static FAutoConsoleVariable DumpTransBufferObjectMap(TEXT("TransBuffer.DumpObjectMap"), false, TEXT("Whether to dump the object map each time a transaction is written for debugging purposes."));
}

int32 UTransBuffer::End()
{
	CheckState();
	const int32 Result = ActiveCount;