TransmissionSampleSize

TransmissionSampleSize

#Overview

name: TransmissionSampleSize

The value of this variable can be defined or overridden in .ini config files. 1 .ini config file referencing this setting variable.

It is referenced in 2 C++ source files.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Engine/Config/BaseLightmass.ini:58, section: [DevOptions.StaticLightingMaterial]

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Editor/UnrealEd/Private/Lightmass/Lightmass.cpp:2215

Scope (from outer to inner):

file
function     void FLightmassExporter::WriteSceneSettings

Source code excerpt:

		VERIFYLIGHTMASSINI(GConfig->GetInt(TEXT("DevOptions.StaticLightingMaterial"), TEXT("EmissiveSampleSize"), Scene.MaterialSettings.EmissiveSize, GLightmassIni));
		VERIFYLIGHTMASSINI(GConfig->GetInt(TEXT("DevOptions.StaticLightingMaterial"), TEXT("DiffuseSampleSize"), Scene.MaterialSettings.DiffuseSize, GLightmassIni));
		VERIFYLIGHTMASSINI(GConfig->GetInt(TEXT("DevOptions.StaticLightingMaterial"), TEXT("TransmissionSampleSize"), Scene.MaterialSettings.TransmissionSize, GLightmassIni));
		VERIFYLIGHTMASSINI(GConfig->GetInt(TEXT("DevOptions.StaticLightingMaterial"), TEXT("NormalSampleSize"), Scene.MaterialSettings.NormalSize, GLightmassIni));

		const FString DiffuseStr = GConfig->GetStr(TEXT("DevOptions.StaticLightingMaterial"), TEXT("DebugDiffuse"), GLightmassIni);
		VERIFYLIGHTMASSINI(FParse::Value(*DiffuseStr, TEXT("R="), Scene.MaterialSettings.DebugDiffuse.R));
		VERIFYLIGHTMASSINI(FParse::Value(*DiffuseStr, TEXT("G="), Scene.MaterialSettings.DebugDiffuse.G));
		VERIFYLIGHTMASSINI(FParse::Value(*DiffuseStr, TEXT("B="), Scene.MaterialSettings.DebugDiffuse.B));

#Loc: <Workspace>/Engine/Source/Editor/UnrealEd/Private/Lightmass/LightmassRender.cpp:865

Scope (from outer to inner):

file
class        class FLightmassMaterialProxy : public FMaterial, public FMaterialRenderProxy
function     bool GetRenderTargetFormatAndSize

Source code excerpt:

		if (InMaterialProperty == MP_Opacity)
		{
			verify(GConfig->GetInt(TEXT("DevOptions.StaticLightingMaterial"), TEXT("TransmissionSampleSize"), GlobalSize, GLightmassIni));
		}
		else
		{
			OutSizeX = 0;
			OutSizeY = 0;
			return false;