TRAVEL

TRAVEL

#Overview

name: TRAVEL

This variable is created as a Console Variable (cvar).

It is referenced in 2 C++ source files.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/GameInstance.cpp:785

Scope (from outer to inner):

file
function     bool UGameInstance::Exec

Source code excerpt:

		return HandleReconnectCommand(Cmd, Ar, InWorld);
	}
	else if (FParse::Command(&Cmd, TEXT("TRAVEL")))
	{
		return HandleTravelCommand(Cmd, Ar, InWorld);
	}

	return false;
}

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp:4905

Scope (from outer to inner):

file
function     bool UEngine::Exec

Source code excerpt:

		return HandleReconnectCommand( Cmd, Ar, InWorld );
	}
	else if( FParse::Command( &Cmd, TEXT("TRAVEL") ) )
	{
		return HandleTravelCommand( Cmd, Ar, InWorld );
	}
	else if (FParse::Command(&Cmd, TEXT("CE")))
	{
		return HandleCeCommand( InWorld, Cmd, Ar );