UMG.Editor.EnableWidgetDesignerTools

UMG.Editor.EnableWidgetDesignerTools

#Overview

name: UMG.Editor.EnableWidgetDesignerTools

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Editor/UMGEditor/Private/TabFactory/DesignerTabSummoner.cpp:13

Scope: file

Source code excerpt:

static int32 bEnableWidgetDesignerTools = 1;
static FAutoConsoleVariableRef CVarEnableWidgetDesignerTools(
	TEXT("UMG.Editor.EnableWidgetDesignerTools"),
	bEnableWidgetDesignerTools,
	TEXT("Toggles processing of widget designer tools. Must be set before opening widget designer."));


FDesignerTabSummoner::FDesignerTabSummoner(TSharedPtr<class FWidgetBlueprintEditor> InBlueprintEditor)
		: FWorkflowTabFactory(TabID, InBlueprintEditor)