UMG.Editor.EnableWidgetDesignerTools
UMG.Editor.EnableWidgetDesignerTools
#Overview
name: UMG.Editor.EnableWidgetDesignerTools
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Toggles processing of widget designer tools. Must be set before opening widget designer.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Editor/UMGEditor/Private/TabFactory/DesignerTabSummoner.cpp:13
Scope: file
Source code excerpt:
static int32 bEnableWidgetDesignerTools = 1;
static FAutoConsoleVariableRef CVarEnableWidgetDesignerTools(
TEXT("UMG.Editor.EnableWidgetDesignerTools"),
bEnableWidgetDesignerTools,
TEXT("Toggles processing of widget designer tools. Must be set before opening widget designer."));
FDesignerTabSummoner::FDesignerTabSummoner(TSharedPtr<class FWidgetBlueprintEditor> InBlueprintEditor)
: FWorkflowTabFactory(TabID, InBlueprintEditor)