UMG.EnablePreviewMode
UMG.EnablePreviewMode
#Overview
name: UMG.EnablePreviewMode
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Whether or not to enable the UMG Preview mode.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Editor/UMGEditor/Private/BlueprintModes/WidgetBlueprintApplicationModes.cpp:30
Scope: file
Source code excerpt:
static bool bEnablePreviewMode = false;
static FAutoConsoleVariableRef CVarEnablePreviewMode(
TEXT("UMG.EnablePreviewMode"),
bEnablePreviewMode,
TEXT("Whether or not to enable the UMG Preview mode.")
);
bool FWidgetBlueprintApplicationModes::IsPreviewModeEnabled()
{