VersionDisplayName

VersionDisplayName

#Overview

name: VersionDisplayName

The value of this variable can be defined or overridden in .ini config files. 1 .ini config file referencing this setting variable.

It is referenced in 1 C++ source file. Also referenced in 1 C# build file meaning it may affect the build system logic.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Engine/Config/BaseEngine.ini:3059, section: [/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Android/AndroidRuntimeSettings/Classes/AndroidRuntimeSettings.h:216

Scope (from outer to inner):

file
class        class UAndroidRuntimeSettings : public UObject

Source code excerpt:

	// The visual version displayed for end users
	UPROPERTY(GlobalConfig, EditAnywhere, Category = "APK Packaging", Meta = (DisplayName = "Version Display Name (usually x.y)"))
	FString VersionDisplayName;

	// What OS version the app is allowed to be installed on (do not set this lower than 26)
	UPROPERTY(GlobalConfig, EditAnywhere, Category = "APK Packaging", Meta = (DisplayName = "Minimum SDK Version (26=8.0.0, 27=8.1.0, 28=9, 29=10, 30=11, 31=12)"))
	int32 MinSDKVersion;
	
	// What OS version the app is expected to run on (do not set this lower than 26)

#References in C# build files

This variable is referenced in the following C# build files:

Location: <Workspace>/Engine/Source/Programs/UnrealBuildTool/Platform/Android/UEDeployAndroid.cs:1003

				ConfigHierarchy Ini = GetConfigCacheIni(ConfigHierarchyType.Engine);
				string VersionDisplayName = "";
				Ini.GetString("/Script/AndroidRuntimeSettings.AndroidRuntimeSettings", "VersionDisplayName", out VersionDisplayName);

				if (Unreal.IsBuildMachine())
				{
					bool bAppendChangeListToVersionDisplayName = false;
					Ini.GetBool("/Script/AndroidRuntimeSettings.AndroidRuntimeSettings", "bAppendChangeListToVersionDisplayName", out bAppendChangeListToVersionDisplayName);
					if (bAppendChangeListToVersionDisplayName)