VersionDisplayName
VersionDisplayName
#Overview
name: VersionDisplayName
The value of this variable can be defined or overridden in .ini config files. 1
.ini config file referencing this setting variable.
It is referenced in 1
C++ source file. Also referenced in 1
C# build file meaning it may affect the build system logic.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Engine/Config/BaseEngine.ini:3059, section: [/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]
- INI Section:
/Script/AndroidRuntimeSettings.AndroidRuntimeSettings
- Raw value:
1.0
- Is Array:
False
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Android/AndroidRuntimeSettings/Classes/AndroidRuntimeSettings.h:216
Scope (from outer to inner):
file
class class UAndroidRuntimeSettings : public UObject
Source code excerpt:
// The visual version displayed for end users
UPROPERTY(GlobalConfig, EditAnywhere, Category = "APK Packaging", Meta = (DisplayName = "Version Display Name (usually x.y)"))
FString VersionDisplayName;
// What OS version the app is allowed to be installed on (do not set this lower than 26)
UPROPERTY(GlobalConfig, EditAnywhere, Category = "APK Packaging", Meta = (DisplayName = "Minimum SDK Version (26=8.0.0, 27=8.1.0, 28=9, 29=10, 30=11, 31=12)"))
int32 MinSDKVersion;
// What OS version the app is expected to run on (do not set this lower than 26)
#References in C# build files
This variable is referenced in the following C# build files:
Location: <Workspace>/Engine/Source/Programs/UnrealBuildTool/Platform/Android/UEDeployAndroid.cs:1003
ConfigHierarchy Ini = GetConfigCacheIni(ConfigHierarchyType.Engine);
string VersionDisplayName = "";
Ini.GetString("/Script/AndroidRuntimeSettings.AndroidRuntimeSettings", "VersionDisplayName", out VersionDisplayName);
if (Unreal.IsBuildMachine())
{
bool bAppendChangeListToVersionDisplayName = false;
Ini.GetBool("/Script/AndroidRuntimeSettings.AndroidRuntimeSettings", "bAppendChangeListToVersionDisplayName", out bAppendChangeListToVersionDisplayName);
if (bAppendChangeListToVersionDisplayName)