VI.AllowLaserSmooth
VI.AllowLaserSmooth
#Overview
name: VI.AllowLaserSmooth
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Allow laser smoothing using one euro
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Editor/ViewportInteraction/Private/ViewportInteractor.cpp:23
Scope (from outer to inner):
file
namespace VI
Source code excerpt:
static FAutoConsoleVariable SelectionHapticFeedbackStrength( TEXT( "VI.SelectionHapticFeedbackStrength" ), 0.5f, TEXT( "Default strength for haptic feedback when selecting objects" ) );
static FAutoConsoleVariable LaserPointerRetractDuration( TEXT( "VI.LaserPointerRetractDuration" ), 0.2f, TEXT( "How fast the laser pointer should extend or retract" ) );
static FAutoConsoleVariable AllowLaserSmooth(TEXT("VI.AllowLaserSmooth"), 1, TEXT("Allow laser smoothing using one euro"));
static FAutoConsoleVariable LaserSmoothLag(TEXT("VI.LaserSmoothLag"), 0.007f, TEXT("Laser smooth lag"));
static FAutoConsoleVariable LaserSmoothMinimumCutoff(TEXT("VI.LaserSmoothMinimumCutoff"), 0.9f, TEXT("Laser smooth lag"));
}
UViewportInteractor::UViewportInteractor() :
Super(),