ViewportControlsURL

ViewportControlsURL

#Overview

name: ViewportControlsURL

The value of this variable can be defined or overridden in .ini config files. 1 .ini config file referencing this setting variable.

It is referenced in 434 C++ source files.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Engine/Config/BaseEditor.ini:298, section: [UnrealEd.URLs]

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Editor/LevelEditor/Private/LevelEditorActions.cpp:194

Scope (from outer to inner):

file
function     void FLevelEditorActionCallbacks::BrowseViewportControls

Source code excerpt:

{
	FString URL;
	if (FUnrealEdMisc::Get().GetURL(TEXT("ViewportControlsURL"), URL))
	{
		IDocumentation::Get()->Open(URL, FDocumentationSourceInfo(TEXT("help_menu")));
	}
}

void FLevelEditorActionCallbacks::NewLevel()

#Associated Variable and Callsites

This variable is associated with another variable named URL, which is a popular name and overloaded in many contexts. There are 433 callsites. We have to skip these details.