ViewportControlsURL
ViewportControlsURL
#Overview
name: ViewportControlsURL
The value of this variable can be defined or overridden in .ini config files. 1
.ini config file referencing this setting variable.
It is referenced in 434
C++ source files.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Engine/Config/BaseEditor.ini:298, section: [UnrealEd.URLs]
- INI Section:
UnrealEd.URLs
- Raw value:
"viewport-controls-in-unreal-engine"
- Is Array:
False
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Editor/LevelEditor/Private/LevelEditorActions.cpp:194
Scope (from outer to inner):
file
function void FLevelEditorActionCallbacks::BrowseViewportControls
Source code excerpt:
{
FString URL;
if (FUnrealEdMisc::Get().GetURL(TEXT("ViewportControlsURL"), URL))
{
IDocumentation::Get()->Open(URL, FDocumentationSourceInfo(TEXT("help_menu")));
}
}
void FLevelEditorActionCallbacks::NewLevel()
#Associated Variable and Callsites
This variable is associated with another variable named URL
, which is a popular name and overloaded in many contexts. There are 433
callsites. We have to skip these details.