voice.MicInputGain

voice.MicInputGain

#Overview

name: voice.MicInputGain

This variable is created as a Console Variable (cvar).

It is referenced in 2 C++ source files.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/VoiceConfig.cpp:26

Scope: file

Source code excerpt:

static float MicInputGainCvar = 1.0f;
FAutoConsoleVariableRef CVarMicInputGain(
	TEXT("voice.MicInputGain"),
	MicInputGainCvar,
	TEXT("The default gain amount in linear amplitude.\n")
	TEXT("Value: Gain multiplier."),
	ECVF_Default);

static float MicStereoBiasCvar = 0.0f;

#Loc: <Workspace>/Engine/Source/Runtime/Online/Voice/Private/Windows/VoiceCaptureWindows.cpp:450

Scope (from outer to inner):

file
function     void FVoiceCaptureWindows::ProcessData

Source code excerpt:

			const float MicNoiseGateReleaseTime = NoiseGateReleaseTimeCVar->GetFloat();

			static IConsoleVariable* MicInputGainCVar = IConsoleManager::Get().FindConsoleVariable(TEXT("voice.MicInputGain"));
			check(MicInputGainCVar);
			const float MicInputGain = MicInputGainCVar->GetFloat();

			static IConsoleVariable* MicStereoBiasCVar = IConsoleManager::Get().FindConsoleVariable(TEXT("voice.MicStereoBias"));
			check(MicStereoBiasCVar);
			const float MicStereoBias = FMath::Clamp(MicStereoBiasCVar->GetFloat(), -1.0f, 1.0f);