voice.MicStereoBias
voice.MicStereoBias
#Overview
name: voice.MicStereoBias
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
This will attenuate the left or right channel.\n0.0: Centered. 1.0: right channel only. -1.0: Left channel only.
It is referenced in 2
C++ source files.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/VoiceConfig.cpp:34
Scope: file
Source code excerpt:
static float MicStereoBiasCvar = 0.0f;
FAutoConsoleVariableRef CVarMicStereoBias(
TEXT("voice.MicStereoBias"),
MicStereoBiasCvar,
TEXT("This will attenuate the left or right channel.\n")
TEXT("0.0: Centered. 1.0: right channel only. -1.0: Left channel only."),
ECVF_Default);
static float JitterBufferDelayCvar = 0.3f;
#Loc: <Workspace>/Engine/Source/Runtime/Online/Voice/Private/Windows/VoiceCaptureWindows.cpp:454
Scope (from outer to inner):
file
function void FVoiceCaptureWindows::ProcessData
Source code excerpt:
const float MicInputGain = MicInputGainCVar->GetFloat();
static IConsoleVariable* MicStereoBiasCVar = IConsoleManager::Get().FindConsoleVariable(TEXT("voice.MicStereoBias"));
check(MicStereoBiasCVar);
const float MicStereoBias = FMath::Clamp(MicStereoBiasCVar->GetFloat(), -1.0f, 1.0f);
float LeftGain = 1.0f;
float RightGain = 1.0f;